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The News About Frozen Hall wow gold

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发表于 21.10.2009 06:40:18 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
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The News About Frozen Hall 09sc10zmc21sa reports: Bosses Forgemaster Garfrost: A master of Scourge weaponry, the forgemaster hauls stocks of saronite ore and other precious materials to the cold forges where the mechanisms of death are born. With a host of rime weapons and exotic alloys at his disposal, it could get cold in here. Krick and Ick: Zombies serve as mindless muscle in the Pit of Saron’s mines, stockpiling metals for Forgemaster Garfrost, and Krick — a devious leper gnome — supervises the operations from atop Ick, Krick’s ghastly means of transportation. Scourgelord Tyrannus: Tyrannus is a terrible force who will no doubt demonstrate his powers to those brave enough to enter the Pit of Saron. The scourgelord must die if players hope to make their way into the third and final wing of this dungeon. Halls of Reflection With Jaina and Sylvanas leading the way, adventurers who make it as far as these frigid halls will quickly recognize the weapon that lies ahead: Frostmourne, the corruptive, legendary device of the Lich King himself. The Lich King’s private chambers are within reach, although they may be the death of anyone who ventures there. Bosses Falric and Marwyn: Captains for Arthas Menethil in life, Scourge commanders for the Lich King in death, Falric and Marwyn will be summoned to the Halls of Reflection for one purpose: destroying all intruders. The Lich King: Sylvanas, thirsty for vengeance against the corrupted prince who sentenced her to an existence as an undead monstrosity, and Jaina, eager to find a flicker of Arthas’s soul locked somewhere within the Lich King, have brought their hand-picked allies to this final confrontation. Arthas’s true power may only now be discovered. Is there any hope in this mission, or does only death await? PTR Patch notes as of 10/19/09:General Level 1 characters no longer start with food or water in their inventory. Classes: General Attack: Level 1 druids, mages, priests, and warlocks will no longer start with the Attack button placed on their action bars by default. Reputation The following reputations have been sped up by roughly 30%: Argent Crusade Alliance Vanguard Horde Expedition Kirin Tor Knights of the Ebon Blade Sons of Hodir Wyrmrest Accord Sons of Hodir quests now give more reputation overall. Top-level helm and shoulder faction-related enchants are now available as Bind-on-Account items that do not require any faction to use once purchased (they still require the appropriate faction level to purchase). Reputation commendations can now be purchased for 1 Emblem of Triumph each. Druid Rejuvenation: The base duration on all ranks of this spell is now 15 seconds. Hunter Pet Leveling: Hunter pets now need only 5% of the experience a player needs to level, down from 10%. Mage Blast Wave: The mana cost of this talent has been significantly reduced. Fire Burning Determination: The duration of interrupt immunity granted by this talent is now 20 seconds. Dragon’s Breath: The mana cost of this talent has been significantly reduced. Firestarter: When this talent is triggered, it makes the next Flamestrike cost no mana in addition to being instant. Frost Frozen Core: This talent now also causes Ice Lance critical strikes to reduce the cast time of the mage’s next Frostbolt or Frostfire Bolt by 0.4/0.7/1 seconds. Pets Water Elemental: Waterbolt mana cost reduced by 80%. Priest Vampiric Embrace: This ability is now provides a 30-minute buff that cannot be dispelled, instead of a target debuff and only generates healing for single-target shadow damage spells. Shaman Reincarnation: The cooldown on this spell has been lowered from 60 minutes down to 30 minutes. Enhancement Earth’s Grasp: This talent now also reduces the cooldown of the Stoneclaw and Earthbind totems by 15/30%. Restoration Improved Reincarnation: This talent now reduces the cooldown of Reincarnation by 7/15 minutes, down from 10/20 minutes. Reincarnation cannot be used in Arenas. Warlock Affliction Pandemic: This talent now also increases the critical strike damage bonus of the felhunter’s Shadow Bite spell by 100%. Destruction Ruin: This talent now also increases the critical strike damage bonus of the imp’s Firebolt spell by 100%. Interface Any party member may mark targets (this does not apply to raid groups). Quests Brittle Revenants, quest creatures fought for the Sons of Hodir daily quest “Hot and Cold,” no longer cast Shield Slam. Glyphs Druid Glyph of Rapid Rejuvenation: This glyph allows for the druid’s haste to reduce the time between the periodic healing effects of Rejuvenation. Mage Glyph of Eternal Water: This glyph allows for a summoned Water Elemental to last indefinitely, but it can no longer cast Freeze. Priest Glyph of Mind Flay: This glyph now increases the damage done by Mind Flay by 10% when the target is afflicted with Shadow Word: Pain. Glyph of Shadow Word: Pain: The periodic damage ticks of Shadow Word: Pain now restore 1% of the priest’s base mana with this glyph. Glyph of Shadow: While in Shadowform, this glyph causes non-periodic spell critical strikes to increase spell power by 30%, up from 10%, of the priest’s total spirit for 10 seconds. Warlock Glyph of Life Tap: The effect of this glyph now has a chance of activating when Dark Pact is used. Glyph of Quick Decay: This glyph allows for the warlock’s haste to reduce the time between periodic damage effects of Corruption. Warrior Glyph of Victory Rush: This glyph now increases the critical strike chance of Victory Rush by 70%, regardless of the percentage of the target’s remaining health.
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